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2 - What It Lacks

When we left off in part one, we had a working but raw program, unsuitable for the general public. For instance:
  • There's no checking when starting a new game - we can interrupt a current game without the program complaining.
  • Likewise, you can quit the program in the middle of a game.
  • It's awkward to remember who plays next.
  • There's no About dialog, and no help or version information.

We'll address these problems, while showing solutions you can use in your own software. The completed program and source is also available here.

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