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4 - Let's Get MovingLife is good. You have a file, and you're reading and writing merrily away. Well, at least for 4k, anyway. The next roadblock is hitting the top of your allocated file. If you've worked with the realloc() memory routine, you'll be happy to know that there's an ebm file equivalent (two, actually):
In both cases, you pass the new size (rounded to EBO_BLK_SIZE of course), and the file is expanded or shrunk accordingly, and returns the usual negative error flag/positive success flag. To end all this fun, call int ebo_unmap (void * addr, size_t size) Wherein you pass the pointer to your memory map, and the size of the file you've mapped in. Previous Section Next Section |
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